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SkillsEdit

Skills can be broadly divided into three types, some of which have passive effects.

Skill Description
Normal Skill This is each Astromon's basic attack. Its passive effect has a chance of coming into effect when it is used. However, only Astromons 3Star and higher gain these effects.
Active Skill This is a skill that can be used when an Astromon's skill gauge is full. It is stronger than a Normal Skill, and can either attack one enemy, attack all enemies, or heal allies depending on the Astromon. Its passive effect has a chance of coming into effect when it is used. However, only Astromons 5Star and higher gain these effects.
Leader Skill Only Variant Astromons have a leader skill, which activate when a Variant Astromon is assigned as leader. This skill has no additional passive effect.

PassivesEdit

Each Astromons Normal and Active attack has an Passive Skill. Passive skills differ from Astromon to Astromon, so be sure to read their Passive Skill's details.

List of Passives
Icon Passive Skill Activation Type Description
Adrenaline Adrenaline Auto Restores HP when attacking.
Aggression (Defense) Aggression (Defense) Auto Defense replaces Attack in determining damage dealt.
Aggression (HP) Aggression (HP) Auto Max HP replaces Attack in determining damage dealt.
Aggression (Recovery) Aggression (Recovery) Auto Recovery replaces Attack in determining damage dealt.
Attack Down Attack Down Debuff Decreases the target's damage output by 50%.
Attack Up Attack Up Buff Increases the target's damage output by 50%.
Azure Spirit's Bounty Azure Spirit's Bounty Buff Increases the target's SP recovery.
Battle Rush Battle Rush Auto Restores both HP and SP when attacking.
Blind Blind Debuff Decreases the target's critical hit rate and critical hit damage.
Buff Breaker Buff Breaker Auto Dispels all positive effects, except Shields.
Defense Down Defense Down Debuff Decreases the target's defense by 70%. Has no effect on the Aggression (Defense) passive.
Defense Up Defense Up Buff Increases the target's defense by 70%. Has no effect on the Aggression (Defense) passive.
Dominance Dominance Buff Attacks also decrease the target's SP in proportion to the amount of damage dealt.
Fatigue Fatigue Debuff Negates the target's SP recovery from Blue Souls.
HP Siphon HP Siphon Auto Restores HP by 40% of damage dealt or, if "greatly" is part of the description, 30% of the damage dealt.
Hunter Hunter Auto Increases critical hit damage.
Morale Boost Morale Boost Auto Restores SP when attacking.
Morale Boost Morale Boost Buff Restore SP, based on the amount of HP ratio depleted from your attack.
Petrification Petrification Debuff Encases the target in ice or stone, preventing it from doing anything, but increases its defense by 1000%.
Predator Predator Auto Increases the inflicted damage.
Purification Purification Auto Cleanses all negative effects.
Recovery Down Recovery Down Debuff Decreases all healing done to the target by 50%. Has no effect on the Recovery stat and the Aggression (Recovery) passive.
Recovery Up Recovery Up Buff Increases all healing done to the target by 50%. Has no effect on the Recovery stat and the Aggression (Recovery) passive.
Resilience Resilience Buff Restores target's SP in proportion to the amount of damage taken.
Sap Sap Debuff Damages the target by 5% of its max HP at the beginning of its turn, ignoring defense. If it is on a Titan, it will deal 5000 damage.
Seal Seal Debuff Prevents target's passive skills from activating.
Shield Shield Buff Grants a shield to the target. Shields can absorb damage and prevent Sap, Petrify, Silence, and other debuffs from applying.
Shield Breaker Shield Breaker Auto Dispels the target's Shields.
Shock Shock Debuff Electrifies the target, preventing it from doing anything and decreasing its defense by 50%.
Silence Silence Debuff Mutes the target, preventing it from using its active skill.
Sleep Sleep Debuff Makes the target fall asleep, preventing it from doing anything as long as it does not take any direct damage.
Soul Boon - Blue Soul Boon: Blue Auto Grants bonus blue souls when an enemy drops red souls.
Soul Boon - Red Soul Boon: Red Auto Grants bonus red souls when an enemy drops blue souls.
SP Siphon SP Siphon Auto Attacks steal the target's SP.
Stalker Stalker Auto Increases critical hit rate.
Stun Stun Debuff Dazes the target, preventing it from doing anything.
Taunt Taunt Debuff Draws the target's attention, preventing it from attacking anyone else or using its active skill.
Thirst Thirst Debuff Decreases the target's SP by a set amount at the beginning of its turn.
Vengeance Vengeance Buff Increases attack in proportion to the amount of HP lost.
Vigor Vigor Buff Restores a set amount of target's HP at the beginning of its turn.
Zeal Zeal Buff Restores a set amount of target's SP at the beginning of its turn.

Skill BooksEdit

Some Astromons' Active and Passive skills can be leveled up using unit-specific "Skill Books." In order for an Astromon to level up its skills it must be a 5Star. Not all Astromon's skills can be upgraded using Skill Books.

Skill Books can be found by completing story regions, special dungeons, and by defeating Legendary Astromons. When using a Skill Book to level up an Astromon's skills, the player will consume the Skill Book and pay a gold fee. There are five levels of upgrades for each of the Astromon's skills. Every Astromon has their skills starting at level 1. When used, one of the skills will be leveled up at random and is leveled up independently of one another (ie. You could have a level 3 second passive and a level 1 primary passive).

Skill Book Level Up Costs

Upgrade Cost Upgrade Cost
1 50,000 Gold 6 50,000 Gold
2 50,000 Gold 7 50,000 Gold
3 50,000 Gold 8 50,000 Gold
4 50,000 Gold 9 50,000 Gold
5 50,000 Gold 10 50,000 Gold

Upgrade Cost Upgrade Cost
1 100,000 Gold 6 100,000 Gold
2 100,000 Gold 7 100,000 Gold
3 100,000 Gold 8 100,000 Gold
4 100,000 Gold 9 100,000 Gold
5 100,000 Gold 10 100,000 Gold

Upgrade Cost Upgrade Cost
1 300,000 Gold 6 300,000 Gold
2 300,000 Gold 7 300,000 Gold
3 300,000 Gold 8 300,000 Gold
4 300,000 Gold 9 300,000 Gold
5 300,000 Gold 10 300,000 Gold

Leader SkillsEdit

Variant Astromons have leader skills. You can randomly encounter a Variant version of an Astromon in battle. You can transfer a leader skill through Variant Evolution.

Leader Skill Description
Azure Spirit's Blessing Azure Spirit's Blessing Increases allies' SP recovery from 10% up to 25%.
Crimson Spirit's Blessing Crimson Spirit's Blessing Increases allies' HP recovery from 10% up to 25%.
Critical Boost Critical Boost Increases allies' critical hit rate from 10% up to 25%.
Deathblow Deathblow Increases allies' critical hit damage from 20% up to 45%.
Fighting Spirit Fighting Spirit Increases allies' attack from 20% up to 45%.
Firm Resolve Firm Resolve Increases allies' resistance from 10% up to 25%.
Grace of Life Grace of Life Increases allies' HP from 20% up to 45%.
Protector's Shield Protector's Shield Increases allies' defense from 10% up to 35%.
Surging Vitality Surging Vitality Increases allies' recovery from 10% up to 35%.

SynergyEdit

When certain sets of Astromon are used within the same team, a Synergy bonus will be applied to the entire team. You cannot use duplicates of the same Astromon to complete a bonus.

*If requirements are met for more than one synergy bonus with the same effect, only the bonus with the highest value will be applied

  • Note: These Synergy bonuses can stack with others.
Name Level Target Bonus Astromon Needed
Light Power 1 All Allies HP +5% in dungeons Light Astromon x3
Dark Power 1 All Allies HP +5% in dungeons Dark Astromon x3
Fire Power 1 All Allies HP +5% in dungeons Fire Astromon x3
Water Power 1 All Allies HP +5% in dungeons Water Astromon x3
Wood Power 1 All Allies HP +5% in dungeons Wood Astromon x3

  • Note: These Synergy bonuses can stack with others.
Name Level Target Bonus Astromon Needed
Sisterhood ~ All Allies Def +6% in dungeons Female Astromon x3
Brotherhood ~ All Allies Def +6% in dungeons Male Astromon x3

  • Note: These Synergy bonuses can stack with others.
Name Level Target Bonus Astromon Needed
Healing Touch ~ All Allies HP +5% in dungeons Recovery Units x2
Balancing Act ~ Synergy Astromons Resist +6% in dungeons Balance Type x3
Healthy Tanks ~ Synergy Astromons HP +7% in dungeons Tank Type x3
Concentrated Attack ~ Synergy Astromon Atk +5% in dungeons Attacker Type x3
Ironclad Defense ~ Synergy Astromon Def +7% in dungeons Defense Type x3

  • Note: These Synergy bonuses can stack with others.
Name Level Target Bonus Astromon Needed
Evo Power 1 All Allies Def +5% in dungeons Evo2 Astromon x3 (Or combo of Evo2 and 3)
Evo Power 2 All Allies Def +8% in dungeons Evo3 Astromon x3

  • Note: Element does not matter for these bonuses.
    • Example: You can use a Light Mona to obtain the "High Tide" bonus.
Name Level Target Bonus Astromon Needed
Animal Protection ~ Synergy Astromons Defense +8% in all battles Animal Astromon x3

Latt FireMonkiki FireBirdie WaterRabbitle WoodRudolph WoodColte Light
Bellpup FireMoler FireBron FireSquirrus FireOtari Dark

Celebrities ~ Synergy Astromons Crit. Dmg +10% in the Astromon League Celebrity Astromon x2

Valkyrie FireCanna Fire

Childhood Friends ~ Synergy Astromons HP +8% in all battles Starter Astromon x3

Miho FireLatt FireCocomaru FireBirdie Fire

Cold-Blooded ~ Synergy Astromons Attack +5% in dungeons Cold-Blooded Astromon x2

Medusa FireToadora LightCrowhook Fire, Wormtail FirePhibian Water

Feral Howl ~ Synergy Astromons Crit Dmg +5% in the Astromon League Rare Wild Astromon x2

Sparkitt FireMammont FireMera FireWoolf Light,Wendigo FirePenpen WaterTai Light

From the East ~ Synergy Astromons Attack +8% in the Astromon League Eastern Astromon x2

Sun Wukong FireSanzang FireOnmyoji Fire, Shinobi Fire

Furry Friends ~ Synergy Astromons Atk +5% in all battles Furry Astromon x3

Tigar FireMino FireYeti Fire,D'Artagnan FireSun Wukong Fire Miho FireWildfang FireGatito FireAnu FireWendigo Water

Goddesses of War ~ Synergy Astromons Atk +5% in all battles War Deity Astromon x3

Mona FireJeanne FireOdin FireVictoria FireValkyrie WoodWildfang FireYaksha Fire

High Tide ~ Synergy Astromons Atk +5% in all battles Aquatic/Coastal Astromon x3

Poseidon WaterMari WaterHermite Water
Shellie WaterSeiren WaterMona WaterSeastar WaterJellai WaterBeth Water Crowhook Water
Wumoo WaterLumo WaterPinchee WaterArc WaterStarrov Water

Iron Fists ~ Synergy Astromons Atk +5% in dungeons Fist Fighting Astromon x2

Leo,Mushi,Monkiki,Sura
Yaksha,Garuda,Anu

Living Legends ~ Synergy Astromons Atk +8% in dungeons Legendary Astromon x2

Boltwing,Anu,Mera,Mammont

Mages' Guild ~ Synergy Astromons Attack +5% in all battles Magic Astromon x3

Persephone FireNightmare WoodSanzang WaterOnmyoji Dark
Cura Fire,Banshee WoodVerde LightLoki WaterIncubus FireChloe Fire
Medusa Light

Mentor & Disciple ~ Synergy Astromons Crit. Rate +7% in the Astromon League Warrior Astromon x2

Indra WaterShiva Fire

Money Pouches ~ Synergy Astromons Attack +7% in dungeons Money/Rogue Astromon x2

Mimic,Fennec,Grabag,Crowhook,Seastar,Squirrus,Gatito

Nightcrawlers ~ Synergy Astromons Crit Dmg +8% in all battles Nocturnal Astromon x3

Nightmare FireIncubus Fire Succubus FireVampire WaterBanshee FireJack-O-Little LightNifa Light
Cosmo Light
Kilobat DarkGhos Light

Overgrown Bushes ~ Synergy Astromons Atk +6% in all battles Plant-like Astromon x3

Hana WoodJack-O-Little Light
Seedler WoodCocomaru WoodMandragora Wood
Manelant WoodMushi WoodRowan Wood

Snowy Village ~ Synergy Astromons Crit Rate +5% in all battles Glacial Astromon x3

Mammont WaterSnowee WaterYuki Water
Wendigo WaterYeti WaterRudolph Wood
Penpen WaterOtari Water

Spectral Force ~ Synergy Astromons Atk +5% in all battles Mystic Astromon x3

Cotteen,Jack-O-Little,Pixie,Gemini Jinn,Truffel,Bon,Bellpup
Minicat,Nifa,Sparkler

Warrior's Strength ~ Synergy Astromons Atk +5% in all battles Warrior Astromon x3

Shiva WaterSiegfried FireIndra WoodSun Wukong FirePoseidon Water
Tigar FireLeo WoodThor Fire
Mino Fire

Mages' Guild ~ Synergy Astromons Atk +5% in all battles Astromon x3
Oz-some Party ~ Synergy Astromons HP +5% in all battles Astromon x3
Ragnarok ~ Synergy Astromons Atk +5% in all battles Astromon x2
Team Players ~ Synergy Astromons Def +10% in all battles Astromon x2
Sharpshooters ~ Synergy Astromons Crit. Rate +7% in Astromon League Astromon x2
Money Pouches ~ Synergy Astromons Atk +8% in dungeons Astromon x2
We're the Boss! ~ Synergy Astromons HP +5% in all battles Astromon x3
Living Legends ~ Synergy Astromons Atk +8% in dungeons Astromon x2